AI Insights · Timothy · September 2021
Top 5 Geolocation Games on Android in Europe Q3 2021
Discover the performance of the top 5 geolocation games on Android in Europe during Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the European market witnessed notable trends in the performance of the top 5 geolocation games on the Android platform. Here’s a closer look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Pokémon GO
Pokémon GO experienced significant fluctuations in weekly revenue, peaking at approximately $3.2M in mid-July. Weekly downloads reached their highest at around 556K during the week of July 12, while weekly active users saw a peak of about 12.2M in the same period. However, by the end of September, active users had declined to nearly 10M.
The Witcher: Monster Slayer
The Witcher: Monster Slayer showed a strong start with weekly downloads hitting 429K upon its release in July. Revenue peaked at $219K in the week of July 26, but then steadily declined to around $13K by the end of September. Active users followed a similar downward trend, starting at 318K and dropping to 95K over the quarter.
Ben 10 - Alien Experience : AR
For Ben 10 - Alien Experience : AR, weekly downloads remained relatively stable, averaging around 50K in July and August, before dropping to about 22K in early September, and then slightly recovering to 26K by the end of the month. Weekly active users followed a similar pattern, peaking at 83K in early July and decreasing to around 42K by late September.
Landlord Go - Real Estate Game
Landlord Go - Real Estate Game saw a gradual increase in weekly revenue, reaching its highest point of $18K in late August. Weekly downloads surged to 63K in late August, while weekly active users peaked at approximately 127K during the same period. By the end of September, active users had settled to around 83K.
Five Nights at Freddy's AR
Five Nights at Freddy's AR maintained steady weekly downloads, averaging around 27K throughout the quarter. Revenue showed a mild decline, starting at $2.2K in late June and ending at about $715 in late September. Weekly active users remained relatively stable, averaging around 115K, with minor fluctuations throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.